Oh, a Podcast! #19: What Would Videl Say?


This month on the pod!

  • When is it okay to remake your old game? One week after release? Two?
  • How Michael ended up as a student in a Nancy Drew game
  • How Paul ended up as a finger model for Curiosity: What’s Inside the Cube?
  • Paul’s month from hell
  • How DBZ can help you write better dialogue
  • Letting NPCs solve puzzles so the players don’t have to
  • Testing your testers
  • Why it’s embarrassing when other people look at your code
  • Games that make us scream
  • Making time for games as a grown-up

All this, plus Michael makes a really good pun about a hammer. You won’t want to miss it!!

If you have questions about game development or any of our games, e-mail them to podcast@oharock.com, and we’ll answer them on the show! You can also follow us on Twitter; I’m @PaulMFranzen, and Michael is @arglefumph.



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